Science teacher (Certified teacher on IB MYP Sciences, IB DP Biology, IGCSE, and AS&A-level Biology)
Educational Complex 132-134🛑 Currently works: 📍One World International School Singapore - Lower Secondary Science teacher 📍Minecraft Education Edition - Global Minecraft Mentor
In this interview, we sit down with Sabina Mammadova to discuss her journey from Educator in her native Azerbaijan to Science Teacher at One World International School Singapore.
Sabina Mammadova highlights the transformative potential of NASA's resources in enriching science education, fostering student engagement, and encouraging critical thinking.
Sabina Mammadova explores the benefits of various mind-mapping tools to boost student cognition across the Sciences.
Sabina Mammadova, AS&A-level Biology and KS3 Biology Teacher at Kings Yangon-International School, explores Project Zero' Thinking Routine Toolbox for improving thinking skills in learners.
In this article, Sabina Mammadova shares her thoughts on PBS Learning Media and explains why it is a fascinating digital learning tool with broad teaching resources
CK-12 is a digital learning tool that can be used in the education process to make lessons more interactive. In this article, Sabina Mammadova shares information about CK-12
In this article, Sabina Mammadova shares free online professional development opportunities you can use to unlock your potential as an educator by enhancing your skills, and insprire your colleagues
In this article, Sabina Mammadova explores why ChatGPT is popular in education and the risks it poses for academic integrity. She also suggests how teaching academic ethics and using alternative assessments can encourage students to utilise ChatGPT while deter cheating
In this article, Sabina Mammadova gives an insight into why it's so important to be raising environmental awareness among your students, and shares some useful digital learning tools to help with lesson planning
In this article, Sabina Mammadova shares some useful digital learning tools to help science students practice reading articles and summarizing concepts through engaging activities
In this article, Sabina Mammadova explains how digital tools can be used in Science, Biology, and Chemistry lessons to create enjoyable assignments, boost student engagement and social-emotional learning.
Simulations, animations, and 2 or 3-dimensional (2D, or 3D) structures give a clear view to students in terms of understanding the process, or mechanism in science classrooms
Several educational games are designed to support teachers to implement game-based learning in the classroom, digital games can help to demonstrate the process or mechanism of a particular topic.